Code is Craft; or “How to keep the pixies away...”

The title of this blog entry refers to a Norwegian fairy tale about a man who wanted to move away from his house where a “Nisse” (house spirit, or pixie) had become a stubborn problem. But, no matter how far away the man moves, “Nissen” is always with him... like Bad Code.

Bruce Grove
How hard can it be?

We're all getting deep into the development challenges here at Polystream; over these last couple of weeks our little band of highly talented developers have been diving into Adam (CTO)'s code base to evolve and expand it.

Bruce Grove
Startup as you mean to go on

We’ve been setting up our little engineering team at Polystream HQ over this last week or so and even though we’re only four people, we’ve taken care to leverage all our experience and knowledge of “big teams” in the process.

Bruce Grove
Pedal to the Metal

It's been a couple of weeks since we returned from Gamescom and the Polystream team are still riding the momentum of what is one of the industry's biggest events in the calendar. Gamescom continues to grow every year and despite coming so quickly after E3 this summer...

Bruce Grove
Looking back at Develop, looking forward to Gamescom

As with any start-up, it’s been a busy few weeks but it's great to have a moment to share my first blog post. Having just joined Polystream there’s obviously a tonne of bits and pieces to organise and prioritise, and one of the first things I've learnt as CEO is

Bruce Grove