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University Of Westminster

Event Date: 26th February 2020

Written by Stephanie Georgiou

Our Director of Engineering Jarl presented to game development and computer science students at Westminster University on 26th February.

Jarl shared a technical overview of how game streaming works, how it differs from video streaming and Polystream’s capabilities and our mission to change the way we deliver 3D interactive content from the cloud.

The University of Westminster’s Computer Games Development BSc course prepares students for work in an increasingly challenging and rewarding field by giving them a clear perspective of the current nature and practice of game development. They are equipped with the required technical and creative skills for the new era of game developers. They gain a thorough knowledge of programming, computer graphics, and game project management, together with an appreciation of the industrial environment.

Read more here

University Of Westminster

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Guildford GU1 4UQ

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