They said it couldn’t be done, but we’re delivering even the most complex 3D interactive content and applications on demand to unrivalled numbers of users.
By solving the biggest challenges of scale - concurrency, reach and opportunity - we can deliver seamlessly through the cloud, from video games to enterprise and beyond.
Underpinning the platform, our groundbreaking Command Streaming technology uses dynamic compute in the cloud to send commands not video sidesteping hardware constraints and reach everyone, at the same time, at a fraction of the cost.
We can deliver 3D interactive experiences to an unrivalled number of people at the same time.
Design and deliver pixel-perfect commercially viable cloud-first experiences.
We can operate out of any data centre, eliminating latency issues and reaching new audiences worldwide.
At Slush 2019 Polystream was joined by Google, AWS, Intel, Wargaming and others to explore the future of cloud gaming. We believe this is a critical moment in the evolution of on-demand, cloud gaming experiences, where technology becomes the enabler to deliver a future of massive scale.
Polystream is accelerating! We're looking for talented pioneers and problem solvers to join our world-class team, where every member is a strand of the DNA that is creating the future of streaming
Our Director Of Engineering presents to students at the University of Westminster. Sharing how game streaming works, how it differs from video streaming and our mission to change the way we deliver 3D interactive content from the cloud.