Europe’s biggest mobile games business conference returns and Polystream CEO Bruce Grove talks at PG Connects about “Leaving the lag behind”.
Many companies have been chasing the Cloud Gaming rainbow; many have come and gone. Many of the conversations focused on bandwidth, latency, and quality. But are these the real problems? Polystream will show how the real problem is that of cost, reach, and scale.
Our CEO Bruce Grove talks about where latency comes from and why expensive graphics cards in the cloud simply won’t scale. And what if there’s another way, a way to massively reduce those costs? What if you simply don’t need graphics cards in the cloud?
Polystream has solved the problems of cost, reach and scale, and now the future of cloud gaming can be whatever we want it to be.